Where in the World is Alexsandr Kallus?

I first got into Star Wars Destiny back during the middle of the Legacies block. I started with the 2 player set and worked my way from there, building a collection of characters from across the Star Wars Universe. One of the first characters I opened from a booster pack was good ol’ Kallus, the villain of Season 1 of Rebels turned hero in later seasons. I looked at his damage sides and thought this guy would be a great starting character for me to get accustomed to this new game. Let’s take an in depth look at this character and analyze what formats he could be relevant in, if any. Let’s go. KALLUS Kallus is a 14 point for single die, 18 point for elite Red Villain with a 1 melee, 3 melee with a resource cost, 1 range, 2 range, resource, and a blank. That’s 4 damage sides. The only other character with a similar stat line would be Savage Oppress but he has a modified side. Having a die with four damage sides means you can put constant pressure on an opponent to spend money to mitigate a die instead of ramping their resources for supports or upgrades. His Power Action lets you turn a die showing ranged to melee, and vice versa. I’m not sure the Power Action is great unless you go from a 1 range to a 3 melee. That’s about it. The mixed damage sides allow you to pair him with either a Continue Reading