What does it mean and how does it impact your gameplay?
The most dreaded or anticipated, depending on your outlook, word right now in Star Wars
Destiny is ROTATION. This will be the first time any of us have had to go through such a huge card
shift so I'm not quite sure where to start but here goes.
Rotation will first and foremost get rid of a block of cards designed by a different team and had
so many bugs to work through. There were deadly combos such as Poe/Maz and cards that were
Balanced more times than I've had lunch this week (looking at you). There were cards that made
absolutely no sense whatsoever. There were cards that just made you look at it and say “umm, what is
this?”. Having said all this, let's dig deeper into this rotation cycle. We'll start with cards that we simply
just bad for the game and are going to die a quick death next month. Then we will look at those cards
that are actually getting a reprint and what this means for certain decks (RED VILLAIN). After this, it's
to let the past die. We will kill itstyle by looking at some NEW standard cards that should
see early in the meta. Finally, we will wrap up by talking new Trilogy and new Standard concepts. So
buckle up, because we are going toone more time.
OLD CARDS THAT WILL GO FAR FAR AWAY
Before we jump forward in time, let's take a look at three cards that we are
excited to see leave the field. I've already taken out and because
everyone and their friend has that on the list. These cards represent what Destiny used to be, and
hopefully, in my opinion, will lead developers in a better direction going forward.
Yes, I know that I said I wouldn't mention the main guys but this card is just a WTF card. Force
Illusion on ?! ARE YOU KIDDING ME?! Girl can't fly her way out of Jakku much less project a
fake image of herself to save 2 damage. I just finished playing against someone running
/ /Bala and almost had dead Turn 1. Low and behold, there is . Welp.
There goes that plan. It was a fun game and that did not affect the game long term (I lost, duh) but that
play should've been restricted from the beginning. I'm going to write “Play only if on a Blue Character”
on mine for Infinite format, then burn the dumb cards.
2. BUY OUT
I remember the first time I saw this card in action. It was my first tournament back in the
summer of 2018. I sat across from a guy who put and some other characters out and I saw
NO damage sides. I wondered to myself as a new player, “Is this guy newer than me? Does he not
know the symbols on the dice?” He did. He knew the resource side very well. I kept letting him gather
resources until he had around 20. I asked him what he planned to do with all those, thinking I was
being hilarious. He played next turn and I about threw the table at him. To this day I still
worry about this card in any mill deck, or even yellow decks. This card is personal. Good riddance. Get
off my lawn. Great job Thomas. You welcomed me to the world of mill. YUCK.
Another blowout card that can completely wreck your turn. You are staring across from
/ and has two 1 melee sides, while has one 2 melee side. You know you can
take four damage no problem, but then he plays this grey card from ancient times. Then your opponent
is making you discard over HALF your hand just because they are showing FOUR FREAKING
DAMAGE. What is the meaning of this?? In all fairness it probably really isn't a terrible card and it
may get a reprint at some point, but I would be ok if it just stay in infinite. is on this card
and it is BETTER than BOTH his character cards, Convergence Chewy included. Sorry bud, the
wookie won't win this time.
OLD CARDS MAKING THAT SWEET RETURN
These cards somehow made it through the slippery fingers of rotation to get fresh coats of paint
and a new life in Destiny. , where each opponent gets a resource and you get an additional action,
comes back to help pay for mitigation or sneaky moves. It will be interesting what combos this card
will be used with seeing how was a popular pairing in the past.
Red Villain, you are currently the leader in the clubhouse for reprints. From the new to ...
to even you are in a great spot to start rotation. I played a game recently with and those
Trooper dice are no joke. You can use them to boost damage or even build up resources for your
board state. ...is just an amazing mitigation card and in my opinion is as solid as
for Yellow Hero. Why? Because it removes ANY two dice. Yes you do three damage but if a and are
looking at you for six damage three sounds awfully good in a crunch. returning surprised me to be honest. You can pick
an opponent's hand apart and gain knowledge without paying a resource. Even if you don't hit events
the knowledge that your opponent has an or in hand helps you target their
resources and keep them at bay.
The OG is making a return. Cool. It will probably see as much play as it did before
rotation. Enough said here.
CHARACTERS THAT WILL HAVE AN EARLY IMPACT
For this I'm going to focus on at least one new character from Convergence to be paired with someone.
is back and bringing a few friends along with her. Her Power Action to roll two
dice into the pool is like having two zero health characters roll in for free each round. If she wasn't
paired with anyone that is still a four dice start. I'll take it. But in order to optimize her she needs some
help. Who better to help a bunch of troopers than a YELLOW trooper, our old friend the Mandalorian
. He has mixed sides but WHO CARES! let's you resolve all trooper dice
showing range as if they were melee! YES! I gave this deck a spin against another character pairing
you will see shortly and let's just say it was close to being fine tuned from the beginning. Hint: Bring
all the melee weapons you want to the party.
Enfys will be a force to be reckoned with once the new set drops. Her ability to bring two hero
and two villain cards to the table screams one thing. VADER'S . Who better to pair her with for
this than the green Muppet . Both can generate resources very quickly and even though you are
running you simply play and boom. You're fully healed and got two free
damage on an opponent. My personal opinion is this deck will be powerful in the beginning and you
will see decks built with lots of downgrades to counter this, such as .
Here we go. A character whose dice CANNOT be removed by events. Ruh Roh Scooby. This
could get ugly quick. As soon as he was spoiled by the guys at Sons of Mandalore (@Mandalorepod),
people already had him lined up with..you guessed it.... These two are going to make it rain for
days money wise. You may see a Vader's , two Firesprays, and two Umbaran Hover Tanks by
Round 2 if you're not careful. He should use his Power Action on his own dice and just scream resource
everytime. Knight of Columbus this is an interesting concept. I love it. You know where else is
great in? DRAFT. Just rake in the money for those upgrades and slam your opponent to the ground
TRILOGY in CONVERGENCE
The new Trilogy platform will only consist of cards from this upcoming set. So you can build
a deck of 30 cards from a pool of 160. This will be my first experience with this small a card pool so
I will hold judgment until I have more information, but my guess would be this will limit creativity and
only a few strong decks will see play at GQ's that have Trilogy Qualifiers (BTW, MomoCon, I'm
gunning for that spot gloss and playmat. Might as well just save me one of each).
STANDARD in CONVERGENCE
I started playing in the middle of the Legacies meta, so I played catch up on cards the entire
month or two before Way of the Force. My hope is that new character pairings will be tried out early
to formulate fun pairings that can be good long term. Characters that under performed in previous sets,
such as and , should see more play next series. Others, such as and
, might see less play unless plenty of new range weapons are introduced. My prediction for
Standard format will be lots of / early on, with Enfys/ right beside them for most
played deck. There will be fun ones built. There will be terrible ones built. But LET'S CELEBRATE
NEW DECKS AND NEW IDEAS!
This is my first full length article, and it reminded me of my college days. . If you read
all of this thank you so much. It means a lot to me that you would take the time to do that. If you like
what the site is doing make sure to follow us on our social media platforms. We are on all of them
and can be found at the bottom of our website. We have a FREE Discord channel you are welcome to
join and chat with us. We talk deck ideas, strategy, and just plain goof around sometimes.
I want to take a second and thank the community as a whole for making this game the great one
it is. A HUGE thank you to @_kroozin for the help getting this started. It's people like you that make Destiny a great game. Traveling around to other stores
and seeing other people play the game and love it as much as we do is encouraging and let's us know the game is in a healthy state. Keep it up guys.
Matt – Outer Rim Rice